This is fantastic stuff. The point about tired people shipping tired products is something I've experienced first-hand across multiple teams but never articulated quite this way. Flow blocks are underrated, I started protecting 90-minute windows last quarter and my output quality jumped noticeably. The shared context section really lands because I've seen so many incidents dragg out for days just because frontend and backend were literaly debugging different realities.
This is fantastic stuff. The point about tired people shipping tired products is something I've experienced first-hand across multiple teams but never articulated quite this way. Flow blocks are underrated, I started protecting 90-minute windows last quarter and my output quality jumped noticeably. The shared context section really lands because I've seen so many incidents dragg out for days just because frontend and backend were literaly debugging different realities.
I’ve lived that too; tired teams don’t just slow down, the quality quietly drops with them.
And you’re right on shared context, most long incidents aren’t hard, they’re just fragmented.
Once everyone is looking at the same reality, the fix shows up fast.
Thanks!
Developer experience makes a team more productive directly making the employees happy. If employees are happy, they ship faster and better products.
Agree.
Happy engineers don’t just move faster… they raise the bar on everything they ship.